![]() ![]() Most early arcade video games typically had the game end when a timer ran out, with shoot 'em up game Space Invaders (1978) later popularizing a game over triggered by the player getting killed by enemies (either by being shot or enemies reaching the player), with the player given a finite number of lives before the game ends. ![]() īefore the advent of home consoles and personal computing, arcades were the predominant platform for playing games, which required users to deposit a token or coin into an arcade game machine to play. The phrase was used as early as 1950 in devices such as electro-mechanical pinball machines, which would light up the phrase with a lamp (lightbulb). ![]()
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